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copper3d / Modules / Controls/Copper3dTrackballControls / Copper3dTrackballControls

Class: Copper3dTrackballControls

Controls/Copper3dTrackballControls.Copper3dTrackballControls

Hierarchy

Table of contents

Constructors

Properties

Methods

Constructors

constructor

new Copper3dTrackballControls(object, domElement)

Parameters

NameType
objectPerspectiveCamera | OrthographicCamera
domElementHTMLElement

Overrides

EventDispatcher<Copper3dTrackballControlsEventMap&gt;.constructor

Defined in

src/Controls/Copper3dTrackballControls.ts:132

Properties

checkDistances

checkDistances: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:125


dispose

dispose: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:130


domElement

domElement: HTMLElement

Defined in

src/Controls/Copper3dTrackballControls.ts:41


dynamicDampingFactor

dynamicDampingFactor: number

Defined in

src/Controls/Copper3dTrackballControls.ts:54


enabled

enabled: boolean

Defined in

src/Controls/Copper3dTrackballControls.ts:42


handleResize

handleResize: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:119


keys

keys: ["KeyA", "KeyS", "KeyD"]

Defined in

src/Controls/Copper3dTrackballControls.ts:103


maxDistance

maxDistance: number

Defined in

src/Controls/Copper3dTrackballControls.ts:98


maxZoom

maxZoom: number

Defined in

src/Controls/Copper3dTrackballControls.ts:101


minDistance

minDistance: number

Defined in

src/Controls/Copper3dTrackballControls.ts:97


minZoom

minZoom: number

Defined in

src/Controls/Copper3dTrackballControls.ts:100


mouseButtons

mouseButtons: Object

Type declaration

NameType
LEFT-1 | LEFT | RIGHT
MIDDLE-1 | LEFT | MIDDLE | RIGHT
RIGHT-1 | LEFT | RIGHT

Defined in

src/Controls/Copper3dTrackballControls.ts:105


noPan

noPan: boolean

Defined in

src/Controls/Copper3dTrackballControls.ts:51


noRotate

noRotate: boolean

Defined in

src/Controls/Copper3dTrackballControls.ts:49


noZoom

noZoom: boolean

Defined in

src/Controls/Copper3dTrackballControls.ts:50


object

object: PerspectiveCamera | OrthographicCamera

Defined in

src/Controls/Copper3dTrackballControls.ts:40


panCamera

panCamera: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:123


panSpeed

panSpeed: number

Defined in

src/Controls/Copper3dTrackballControls.ts:47


position0

position0: Vector3

Defined in

src/Controls/Copper3dTrackballControls.ts:114


reset

reset: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:128


rotateCamera

rotateCamera: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:121


rotateSpeed

rotateSpeed: number

Defined in

src/Controls/Copper3dTrackballControls.ts:45


rotationPivot

rotationPivot: null | Vector3

A world-space point that rotation orbits INSTEAD of target.

panCamera translates target along with the camera, so once the reader has panned, target is wherever they dragged it to and a rotate swings the content through an arc around that empty point rather than turning it on the spot. Snapping target back to the content's centre fixes the axis but throws the pan away, because the camera re-aims at the new target.

With a pivot set, the same rotation is applied to BOTH _eye and target - rotationPivot, which is what keeps the pan. Writing q for the frame's rotation and C for the pivot:

target' = C + q(target - C) eye' = q(eye) position' = target' + eye' = C + q(position - C)

i.e. the whole camera rig rotates rigidly about C. The content turns about its own centre and stays exactly where it was panned to, because the pivot's projection on screen does not move.

null (the default) is the historical behaviour: rotation orbits target. Setting it equal to target is also a no-op, so a viewer that never pans cannot tell the difference.

Defined in

src/Controls/Copper3dTrackballControls.ts:95


screen

screen: Object

Type declaration

NameType
heightnumber
leftnumber
topnumber
widthnumber

Defined in

src/Controls/Copper3dTrackballControls.ts:43


staticMoving

staticMoving: boolean

Defined in

src/Controls/Copper3dTrackballControls.ts:53


target

target: Vector3

Defined in

src/Controls/Copper3dTrackballControls.ts:111


target0

target0: Vector3

Defined in

src/Controls/Copper3dTrackballControls.ts:113


up0

up0: Vector3

Defined in

src/Controls/Copper3dTrackballControls.ts:115


update

update: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:127


updateOnInput

updateOnInput: boolean

Drive the camera from the input handlers as well as from update().

Off by default, which is the historical behaviour: input handlers only record positions, and nothing moves until something calls update(). That is fine under a continuous requestAnimationFrame loop and a deadlock without one -- see the note on update().

Turn it on for on-demand rendering. Leave it off with staticMoving = false: each extra update() advances the damping decay by one step, so input-driven updates make the glide shorter.

Defined in

src/Controls/Copper3dTrackballControls.ts:68


zoom0

zoom0: number

Defined in

src/Controls/Copper3dTrackballControls.ts:116


zoomCamera

zoomCamera: () => void

Type declaration

▸ (): void

Returns

void

Defined in

src/Controls/Copper3dTrackballControls.ts:122


zoomSpeed

zoomSpeed: number

Defined in

src/Controls/Copper3dTrackballControls.ts:46

Methods

addEventListener

addEventListener<T>(type, listener): void

Adds a listener to an event type.

Type parameters

NameType
Textends keyof Copper3dTrackballControlsEventMap

Parameters

NameTypeDescription
typeTThe type of event to listen to.
listenerEventListener<Copper3dTrackballControlsEventMap[T], T, Copper3dTrackballControls>The function that gets called when the event is fired.

Returns

void

Inherited from

EventDispatcher.addEventListener

Defined in

node_modules/@types/three/src/core/EventDispatcher.d.ts:52


dispatchEvent

dispatchEvent<T>(event): void

Fire an event type.

Type parameters

NameType
Textends keyof Copper3dTrackballControlsEventMap

Parameters

NameTypeDescription
eventBaseEvent<T> & Copper3dTrackballControlsEventMap[T]The event that gets fired.

Returns

void

Inherited from

EventDispatcher.dispatchEvent

Defined in

node_modules/@types/three/src/core/EventDispatcher.d.ts:81


hasEventListener

hasEventListener<T>(type, listener): boolean

Checks if listener is added to an event type.

Type parameters

NameType
Textends keyof Copper3dTrackballControlsEventMap

Parameters

NameTypeDescription
typeTThe type of event to listen to.
listenerEventListener<Copper3dTrackballControlsEventMap[T], T, Copper3dTrackballControls>The function that gets called when the event is fired.

Returns

boolean

Inherited from

EventDispatcher.hasEventListener

Defined in

node_modules/@types/three/src/core/EventDispatcher.d.ts:62


removeEventListener

removeEventListener<T>(type, listener): void

Removes a listener from an event type.

Type parameters

NameType
Textends keyof Copper3dTrackballControlsEventMap

Parameters

NameTypeDescription
typeTThe type of the listener that gets removed.
listenerEventListener<Copper3dTrackballControlsEventMap[T], T, Copper3dTrackballControls>The listener function that gets removed.

Returns

void

Inherited from

EventDispatcher.removeEventListener

Defined in

node_modules/@types/three/src/core/EventDispatcher.d.ts:72