copper3d / Modules / Utils/texture2d
Module: Utils/texture2d
Table of contents
Interfaces
Functions
Functions
createTexture2D_Array
▸ createTexture2D_Array(copperVolume, depth, scene, gui?, aligned?): texture2dResult
Parameters
| Name | Type | Default value |
|---|---|---|
copperVolume | copperVolumeType | undefined |
depth | number | undefined |
scene | Scene<Object3DEventMap> | undefined |
gui? | GUI | undefined |
aligned | boolean | false |
Returns
Defined in
createTexture2D_NRRD
▸ createTexture2D_NRRD(data, width, height, depth, callback): void
Parameters
| Name | Type |
|---|---|
data | Uint8Array |
width | number |
height | number |
depth | number |
callback | (mesh: Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material<MaterialEventMap> | Material<MaterialEventMap>[], Object3DEventMap>) => void |
Returns
void