copper3d / Modules / Renderer/disposeScene / DisposableScene
Interface: DisposableScene
Renderer/disposeScene.DisposableScene
The parts of a scene this needs. Structural, so a test does not have to build a real one.
Table of contents
Properties
Properties
controls
• controls: Object
Type declaration
| Name | Type |
|---|---|
enabled | boolean |
removeEventListener? | (type: "change", listener: () => void) => void |
Defined in
src/Renderer/disposeScene.ts:23
dispose
• Optional dispose: () => void
Type declaration
▸ (): void
copperSceneOnDemond.dispose(), which releases the window resize listener the scene registered on itself. Optional: scene classes that attach nothing outside themselves do not have one.
Returns
void
Defined in
src/Renderer/disposeScene.ts:33
requestRenderIfNotRequested
• requestRenderIfNotRequested: () => void
Type declaration
▸ (): void
Returns
void
Defined in
src/Renderer/disposeScene.ts:29
scene
• scene: Object
Type declaration
| Name | Type |
|---|---|
children | DisposableObject3D[] |
remove | (object: any) => void |