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copper3d / Modules / Utils/modelCrossfade / FadeableMaterial

Interface: FadeableMaterial ​

Utils/modelCrossfade.FadeableMaterial

Crossfading one model into another in the same scene.

Split into capture / apply / restore so the caller owns the timing: the fade is driven frame by frame from whatever animation loop it already has, rather than this starting a second one.

Table of contents ​

Properties ​

Properties ​

depthWrite ​

• depthWrite: boolean

Defined in ​

src/Utils/modelCrossfade.ts:14


opacity ​

• opacity: number

Defined in ​

src/Utils/modelCrossfade.ts:12


transparent ​

• transparent: boolean

Defined in ​

src/Utils/modelCrossfade.ts:13